Bannerlord loyalty drift. Прохождение Mount & Blade II Bannerlord в реалистичном режиме. Bannerlord loyalty drift

 
Прохождение Mount & Blade II Bannerlord в реалистичном режимеBannerlord loyalty drift  Town loyalty question

Raided villages produce n food, and no food produces unhappy citizens, which will eventually tank your loyalty. An empire is torn by civil war. By continuing to use this site, you are consenting to our use of cookies. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. 5. This is because each of the six cultures you can choose from give you a stat boost, some of which are incredibly. The purpose of loyalty drift is to keep positive or. These are the best policies to enact in Mount & Blade 2: Bannerlord. So I come back to Bannerlord after a couple patches, and I am so disappointed in the fact that "Loyalty Drift" is so massive with just 2 towns to my name. Town Loyalty in Bannerlord determines how likely (or unlikely) the population is to rebel, so it's pretty vital that you do everything you can to keep its drift in check. #2. At the castle run the "festival" event, it gives +2 loyalty per day. Image Bannerlord-2020-12-25-06-44-29-32 hosted in ImgBB. The first building tier increases Loyalty by 1 and it will. Forgiveness of debts and tribunes of the people give a combined +3 loyalty a day which will offset the loyalty penalty of having a different cultured owner. I changed my mind on Physician of People perk which Increases loyalty of the settlement by +1 per day and switched to Clean Infrastructure perk because its a double governor perk and gives more than the other, also, there are many other perks throughout the skills that give the same effect of +1 loyalty (. It will be balancing around set number depending on your stats. Adopt Kingdom Policies that raise loyalty (you can propose them even as a vassal). - MCM config. Here are the garrison stats of two of the castles I own in the game. In this playthrough, Derthert voted to Debase the Currency and there isn't enough support to overturn this, so I'm already in a -1 loyalty per day hole. At the moment, it's one of the most impressive RPGs in existence like its predecessors. It's just too massive of a debuff, especially when loyalty has such a dramatic effect on basically every part of managing a settlement. The drift will be enough to keep it away from rebellion levels. Mount & Blade II: Bannerlord's Town Security is then tied into Town Loyalty and has a drift of its own that you'll need to manage. Trying to get it over. If you go over 50, you will start losing Loyalty, and if you go below, it will increase. To give a gift, open the barter screen through dialogue (“I have a proposal that may benefit us both”) and offer money or valuables but ask for nothing in. #3. So as your loyalty drops below 50, the drift will try to help you out. So if you have 63 loyalty, the drift will be (50-63)/10 = -1. -5 is the maximum you can lose when Loyalty is 100, and +5 when it is 0. 6 update not completing. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. So with the recent changes to loyalty and culture there appears to be no reason to choose any faction/culture other than imperial - which seems like a mistake. (research it). Have a governor of the same culture as the city he is administrating. This is to both slow down the plummet of loyalty somewhat and also to make it less likely to have super high loyalty. I updated my Settlement Culture Changer mod after a long break. Go to Bannerlord r/Bannerlord • by [deleted] View community ranking In the Top 1% of largest communities on Reddit. Also put a companion with high honor in charge of the castle, I'm currently getting +3 loyalty a day. More posts you may like. Town Loyalty also suffers from a mechanic called “Drift”, which tries to stabilize it at around 50. Summary: This is the second time this has happened. It should reach an equilibrium point as the loyalty decreases, because the drift will get closer to 0. Make sure the settlement has enough food. Yes the loyalty drift was a problem at first. Push some policies through that increase loyalty. . Above 50 loyalty, a bonus will apply according to the max_loyalty_bonus setting. Vlandia. Doesn't make sense to me! The only impact I'm having is dropping the prosperity (by about 30/day). If the faction you are with is weak and loosing battles, investing time/money into villages is probably not worth it. There are lots of other parameters, such as Security, that effects Loyalty in a good or bad way. He was quite. Same if the city has upgraded fairgrounds, pretty much impossible to overcome. got bigger profit from just asking the village to give you their loot, fight the militia, get battle loot, get prisoners and be done with it. Town Loyalty also suffers from a mechanic called “Drift”, which tries to stabilize it at around 50. -5 is the utmost you’ll be able to lose when Loyalty is 100, and +5 when it’s 0. He was quite. How to increase loyalty in Bannerlord 1. The reduced rate of settlement production won’t really affect you as much because of what settlement loyalty provides. Permissions and credits. as u can see prosperity is directly tied to food wich is very smart not. There are also governor perks in bow, athletics, and medicine that each boost loyalty by +1. Loyalty Drift will fluctuate from -5 to +5, relying on the quantity of Loyalty you’ve gotten. [Warning: I'm disappointed with how the sound turned out so I may be taking this down for a do-over soon, but for now I'll leave it up. They will also drift towards 50 for each, making it easier to keep them at an average level but harder to reach the bonuses you'd receive the closer you. 1. 5 when I'm there. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Its called oscilating and no, its not instant. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Introduces simple culture drift to settlements and clans. • 20 days ago. Apr 22, 2021. Improve the food production of your. Forgiveness of Debts Policy in Bannerlord. Share the. Recruit. Jumboman Jun 12, 2021 @ 3:19am. Don't know how to do the first one. I know they will eventually rebel even though they are my culture, have games and festivals set, and have governors. The farther from 50 it is, the stronger the drift is. 38/day (and currently sitting at around 71). The farther from 50 it is, the stronger the drift is. Mount & Blade II: Bannerlord - The horns sound, the ravens gather. Security Drift and Loyalty Drift; I can use common sense and guess that a drift can be positive or negative providing a bonus or penalty to the named stat, however does anyone know the actual mechanics behind this? I have worked hard to bring my settlement's loyalty up and things have been going well. Mount & Blade II: Bannerlord will build upon the popular Mount & Blade franchise bringing in many exciting and highly requested new features. Bop her on the head with your mace and take her. There is no drift for militia, food, garrison. Once you hit +50 loyalty you can start building stuff like walls and barracks. Its meant to balance thigs and stop them from going out of control. A Screenshot of Mount & Blade II: Bannerlord. Because I've come to realize its actively harmful. They will make it in time, though. I am lord of a town and its been going well for a while, so I went out on campaign. Garrison is the troops you can take in or out whenever you want, but if you want to increase the garrison you have to do it yourself. Total: 1 (members: 0, guests: 1) Grimmjow Sergeant. NPCs can't handle -3 loyalty a day. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Trying to get it over. Greetings Warriors of Calradia. #2. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You can upload this file to other sites but you must credit me as the creator of the file Summary: Security and Loyality drift extremly decreases. And it's prosperity isn't dropping that much either at like 2-3 per day. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Make sure you dont do the quests the notables give. Trying to get it over. One day, my friends 🤞Maintain Loyalty over 25 first and foremost. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. Attacking caravans works too. I believe sitting in a town while its loyalty builds is a way to avoid rebellion (albeit boring). Jan 21, 2021. Good point about the kingdom decisions. 1. In my campaign I was a battanian lord ruling over imperial cities, and the loyalty stabilised in 50 (a bit higher when appointing imperial. They will also drift towards 50 for each, making it easier to keep them at an average level but harder to reach the bonuses you'd receive the closer you get. I have just returned to my settlement after a few in. . Because I've come to realize its actively harmful. It's not too hard to get a foot archer companion to 150 bow and 175 athletics for +2 loyalty. As the loyalty of the town drops below a threshold, the populace gets angry and starts to take up arms. These are the best ways to increase the loyalty of fellow lords in Bannerlord: Money and gifts are a sure way to make people like you more in real life, and Bannerlord is no exception. Credits and distribution permission. While this penalty is possible to address in a stabilized city that has no other. Loyalty Drift: a mechanic that constantly moves loyalty toward 50. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. com The Loyalty Drift stat will either increase your Loyalty when it is under 50 or decrease it when it is over 50. #6. Mount and Blade 2: Bannerlord Loyalty & Security The two most important stats for any would-be ruler to consider are loyalty and security, as these have knock-on effects on everything else. There's nothing you can really do about drift. Loyalty Drift is positive when below 50, and negative when above 50. Now I want to know how much you'd say the game is conpleted from the scale of 0%-100% with the following such as: Skills. That's a -3 penalty. The Total Clan Strength now properly subtracts out the garrison strength of the captured fief from the faction ruler's total strength, which will lower the faction ruler's bonus by a small amount. Anyone else having issues with the new patch on old games making all towns and castles rebel? New item called loyalty drift causing loss of 6-10 loyalty a day. Pick up Bannerlord Here: this Beginner's Guide, we go over a beginner build in the Horse Ar. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. on Warband I know game mechanism. The problem is, its a double edged sword. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Hey guys! I'm back with another Mount and Blade Bannerlord Guide. Trying to get it over. This penalty is now very high, and will. If you go over 50, you will start losing Loyalty, and if you go below, it will increase. . IIRC a year in bannerlord is 120 days (4 x 30 days per season) which means 1200 days for 10 years. If you're experiencing cursor/mousepointer/character movement "drift" then disable your game controller if you're primarily using mouse&keyboard. It should be switched off in the Options, but may have been autodetected, I think. Note: while doing the test run, I noticed that because the mod allowed me to keep large garrisons, the security in the settlements was kept high, even with the new "Loyalty drift" system implemented by TW. And if one ever does rebel, just remember that it’s pretty easy to deal with them. o. Also running into this issue. On this screen you should see the option Map Movement Speed near the bottom of the options menu. And if I remember correctly, 1 artisans task also effect town security. #5. Loyalty shift is a positive as you are closer to 0, and a negative when you are closer to 100. at first, let in fief happen festivals until its loyalty is around 60. 1. Some important bits about the supporters. ago. Constant wars + rebellions in places without any villages looted + the game going on so long we're giving all our stuff to non-empire (in this particular case) lords and they just cannot keep them happy no matter what. Yes the loyalty drift was a problem at first. Loyalty . Once I set up my own kingdom its like everyone else says. There are several, and these can counteract the -3 malus, too. prosperity was. Neither of those are influenced by the number of money/expensive items in the town as far as I know. A Screenshot of Mount & Blade II: Bannerlord. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. The security drop will push the loyalty down too. However, when I take over a town that thinks I'm a dildo, I'm totally helpless to stop the inevitable rebellion. 5, means that at 100 loyalty, you get 50% bonus cultural drift. r/Bannerlord. Urmel. remove loyalty drift! let chaos be viable! it really hard to make enemy city rebel as of right now thanks to loyalty drift #13. New function: Changing settlement (town and village) culture (Default is off) Version 1. For years the LOYALTY mechanic has been bad. It always changes to boost/decrease your value to one point. If you have a good strong garrison, it will push security upwards. Also if its a conquered castle in "foreign" territory the security and loyalty drift mechanics are designed to make it so that you can be "friendly" with. Hi, this is kind of a randomly specific question about a very minor perk, but I’m wondering which trader perk out of these two is better. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. The Keep - Singleplayer. Show mercy best. O. Version. txt and paste it into a different folder as a back-up (this is a very important precaution, so don't skip the step!). Well i guess this makes rebellions pretty rare then. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. This will make your party either the default speed (hardest), 5% faster (Easy) or 10% faster (Very Easy). Those buildings takes years to build. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Mod Comes Out. Manual download. So sorry if it sounds. Establish your hegemony and create a new world out of the ashes of the old. #1. #13. It is as simple as ensuring the populace have bread and being able to sleep tight knowing that their homes are reasonably defended by strong warriors. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. He was quite. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. In addition to what other posters said, high security and relations with the town's notables will boost loyalty. "Migration tweaks" system expand on this field and changes a number of things, related to topic, striving to make it more even between player- and AI-governed kingdoms, while. Sty close to defend your villages from raids. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. Search within r/Bannerlord. For awhile some people thought "it is to make it a challenge", or "to make policies have a use". May need to leave it on forever in rare cases when you don't have same culture governor. Hmm Bannerlord and Warband are my favorite game, i have 500 hr. Cannot prevent rebellion. If you don't share the settlement's culture, that's a straight daily -3 to loyalty. 0. That -3 loyalty will make it impossible to do any projects and risk rebellion so to avoid just spamming the festival continuous project, a same culture governor will turn that -3 into a -2 which with. 0! Automatically change settlement culture to owner kingdom's culture when a settlement's owner changes. Recent change to -3 loyalty penalty from non-matching culture is excessive. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. Since there are many more things to learn about Mount and Blade: Bannerlord’s Town Loyalty, we have decided to write an extensive guide explaining. With each option having relevant penalties/downsides. Its happening to the AI as well so its not just me. If that doesn't work the only solution I know of (and always use) is to give all my governors level 200 skills and get all the loyalty perks. Even so, with the right kingdom policies,. Since there are many more things to learn about Mount and Blade: Bannerlord’s Town Loyalty, we have decided to write an extensive guide explaining. May need to leave it on forever in rare cases when you don't have same culture governor. The purpose of loyalty drift is to keep positive or negative factors from snowballing your loyalty and pegging it at either end. These task will effect town security and loyalty. First and foremost, it's best if a governor shares the town's culture they govern. Trying to get it over. When it’s below 50, it wants to float back up to 50. For those New (er) to game. The higher it is from 50 the more negative it is and the less it is from 50 the more higher positive it is. In my main city i negate it by using my wife as governor, but I don't have any other "spare. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. You can't. By default, the drift is very slow. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. Un imperio cae destrozado por la guerra civil. In Bannerlord, at some point your skill gain modifier will reach 0%. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. you dont. high security will also passively increase your relation with notables, giving you access to higher tier troops in your own town. He was quite. If you have security over 50 or so, and loyalty above 30 or so, revolt chances are extremely low. Naturally, the main factor here is the garrison you leave behind in each town. If you assign a companion from the same culture and build the related improvements and choose festivities as daily activity, it eventually reaches 99. Mount & Blade II: Bannerlord will build upon the popular Mount & Blade franchise bringing in many exciting and highly requested new features. Rebellions are instantaneous map events that occur after a build-up of resentment to the current owner of the settlement. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. The higher loyalty is the the more negative the drift, the lower it is the more positive the drift. Once you have the right culture then you can look at stats. Anyone else having issues with the new patch on old games making all towns and castles rebel? New item called loyalty drift causing loss of 6-10 loyalty a day. lmao u know how incompetent a company is when it uses loyalty drift to penalize a town loyalty and weird thing is loyalty doesnt really effect castles except from building stuff but town will revolt, question is why cant castle revolt LMAO, just dont make any sense sometimes i wonder if logic and common sense is something available in TW?Garrison seems unchanged. . When you get loyalty high enough, build a building that gives a loyalty bonus and fund it, then go back. ASAP. Thanks to abbtolchester for concept. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. . Find a free NPC companion and 15000 denars of seed money. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. It will increase Loyalty by 1, 2 and 4. Loyalty Drift will fluctuate from -5 to +5, depending on the amount of Loyalty you have. u can do it the other way around. 1. 20. 本記事は、 Mount and Blade 2 : Bannerlord での、「ある勢力に旗だけ渡した後に独立して自勢力を立ち上げることで有利な展開を狙うプレイ」の記録です。. 2 years later people still not start rebelling No food and natural loyalty drift for not being the same faction. Loyalty drift is the drift towards whatever baseline number the game is setting for loyalty based on your culture and other factors that don't show as bonuses/maluses when you highlight loyalty. Loyalty USED to not be a big deal. Other. I'm incredibly rich, and powerful. If you want to see a breakdown of why your character’s party has a certain movement speed, you can click the arrow in the bottom right of the screen to bring up an additional three numbers. No reason not to choose Imperial for Main Quest. I noticed, that penalty for security and loyalty increases extremely fast after hundreds of days in game. Here is how to level up Smithing fast in Bannerlord using the Forge, Smelt, Repeat method, starting from Level 1 Smithing: Find a rich town and buy all the Hardwood you can get (Sell whatever you can to do this). It is really hard to purposely instigate rebellion because of the stupid loyalty drift, I starve the city by seeking into the city and buy all their food, kill every caravan that try to enter the city and burn every villager near the city. - Culture change happens over time (which is configurable in the MCM menu). So they have very low loyalty drift. Also, take care of any bandits and hideouts in the proximity to raise security and loyalty. Solve issues in villages connected to the settlement. The drift-values are influenced by the game's mechanics and the player's actions. Security Drift and Loyalty Drift; I can use common sense and guess that a drift can be positive or negative providing a bonus or penalty to the named stat, however does anyone know the actual mechanics behind this? I have worked hard to bring my settlement's loyalty up and things have been going well. NPCs can't handle -3 loyalty a day. . When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Appointing a culturally appropri. Loyalty Drift Anyone else having issues with the new patch on old games making all towns and castles rebel? New item called loyalty drift causing loss of 6-10. The subreddit for all things dedicated to Mount and Blade 2: Bannerlord. Same goes loyalty, where i have -2 because of ‘Loyalty Drift’ and it keeps getting worse. if u change the value to 100 it becomes bearable but i recommend either use bannerlord tweaks mod or the tax. This is to both slow down the plummet of loyalty somewhat and also to make it less likely to have super high loyalty. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. There are lots of other parameters, such as Security, that effects Loyalty in a good or bad way. ago. They settled on "Loyalty is a big frikkin deal" every. Open Windows Explorer and head into the This PC > Documents. City Prosperity is only really affected by the amount of food in the city, ongoing issues with the local notables. 2 or something that it barely matters. Find out the factors that affect loyalty, such as culture, security, food and construction projects. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. Most important though is that the target city needs a governor of the wrong culture - otherwise you cannot overcome the loyalty drift. just send in troops and u win with almost no losses. Screenshot by Gamezo. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. A user asks for tips on how to lower the new drift-values that affect the loyality and security of settlements in the game Mount & Blade II: Bannerlord. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. Rebelling citizens will. ago. 5 the culture rating record will. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. 38/day (and currently sitting at around 71). . Does anyone know where the supporters part of my influence is coming from? Supporters are notables that support you. This means finding governors of the correct culture and re-rolling their stats to get as many bonuses to Loyalty and Security as I can. He was quite. Town loyalty question. The drift is calculated as (50 - Current loyalty)/10. Screenshot by Gamezo. Have a look at the progress of team so far! This includes the campaign map with a cool sneak peak at the end of this album. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. 5. What the hell is going on? This will make several saves absolutely screwed as I usually. My army is vast, and I'm a murder machine. Everyday in the game, the mod will add 100 loyalty to every town and castle. You have to talk to the King of your current faction to renounce your vassal status so wait until there is peace and the king travels to a neutral kingdom, form an army and invite the clan leaders and then go to the city your king is in. #10. Apr 22, 2021. The garrison is mostly troop storage rather than for defense. Arzagos gives me the "Conspiracy base of operations discovered" quest. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. This isn't like Warband, where you could conquer and ignore. Do quests to enhance security and loyalty. After working on both the Kyushu and Shikoku regions of Japan, the Shokuho team for Bannerlord is now focusing on the main island Honshu. That good to know. This also isn't possible to do to a castle. I think I got it. Again, the notables will hate you. Do their favor. Don't know how to do the first. 5. If your loyalty is decreasing, then loyalty drift will steadily increase to try and even it out. Do you have a lot of good relation with other lords? Kaiser_James?Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. No. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. My character is a battanian serving the northern empire. I know they will eventually rebel even though they are my culture, have games and festivals set, and have governors. Last edited by Judasilfarion ; Apr 7, 2020 @ 10:35am. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). If you go over 50, you will start losing Loyalty, and if you go below, it will increase. I am getting -3 loyalty because I chose the only decent culture bonus left (Battania) while wanting to be a Sturgian lord. Mount & Blade II: Bannerlord. Rebellions will work like this: Settlements with low loyalty and security will be able to rise up against their owners. Meme. Which is to say, if you're keeping problems suppressed, that number seems to try and even loyalty out. ago. Establish your hegemony and create a new world out of the ashes of the old. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). Beyond its borders, new kingdoms rise. #1. Loyalty Drift: a mechanic that constantly moves loyalty toward 50. Gird on your sword, don your armour, summon your followers and ride forth to win glory on the battlefields of Calradia. The culture of a settlement determines also the type of troops that you will be able to recruit. This could be because of culture of the new owner.